In this course, students learn the agile project management framework with an emphasis on the scrum master and the product owner’s role. With organizational strategy as the foundation, students learn how to develop the project vision and the product roadmap, identify user roles, and write user stories. Additional topics include stakeholder identification, chartering, team development, release planning, value assignment, communication, quality, risk, and change management. Students learn by doing, using a group project for most activities. This course is appropriate for all MMIS students, and is oriented toward product owners, scrum masters, product managers, and project managers transitioning from traditional to agile project management. Students who bring agile experience to the course will have the opportunity to deepen their skills and practice agile facilitation techniques.
The broad goals in the course are three:
- Skill Building – Build confidence in each student’s ability to plan and complete projects and work with project stakeholders.
- Project Management Subject Matter Expertise – Be conversant with Agile project management and Scrum methodology.
- Collaboration – Develop a community of Agile practitioners who can serve as on-going resources for each other.
The student will have the opportunity to:
- Plan and facilitate a real project related to software development.
- Demonstrate competency in the creation of the roadmap and backlog.
- Share best practices and tools related to Agile project management.
Grading (1000 pts)
|4 Short Projects||100 pts each||40% of grade|
|8 Lynda Certifications||25 pts each||20% of grade|
|8 Discussions||25 pts each||20% of grade|
|1 Final Paper||200 pts||20% of grade|
Scrum Project (2/19) 100 pts
XP Project (3/26) 100 pts
Lean Project (4/9) 100 pts
Kanban Project (4/23) 100 pts
Final Project (5/3) 200 pts
Learning Agile by Andrew Stellman and Jennifer Greene (ISBN-13: 978-1-449-33192-4)
Late Homework Policy
Homework is expected to be completed individually unless otherwise directed. Please turn in your work on
time for full credit. Points will be deducted for late work submitted. Exams and Quizzes cannot be turned in after their due dates without prior arrangement.
Late submissions – Assignments can be turned in after the due date. The following penalties will be applied:
• Past time due – 10%
• 24 hours past time due – 20%
• 48 hours past time due – 30%
• 72 hours past time due – 40%
• 1 Week or more past due – 50%
Scrum: The Basics
Agile Software Development: Extreme Programming
Stay Lean with Kanban
Implementing Lean: A Case Study
Enterprise Agile Growing Scrum (LeSS)